PUBLISHING

BOOK CONSULTATION

/Film

FACT TREK

With Michael Kmet

StarTrek﹒com

WhatCulture/TREKCULTURE

Game Developer Magazine

  • Article: Coding without a Net, Nov. 2001 (with R.Venkataraman, wayne a lee & Dale Crowley)

ACM SIGgraph Magazine

MORPH’S OUTPOST MAGAZINE

"Animation" column (12 issues)

  • The Tried, the True, and the Trite, Nov. 1993

  • Slow Down, You're Movin' Too Fast, Mar. 1994

  • Beavis and Byte-Head, May 1994

  • State of the Artist, Aug. 1994

  • Performance Anxieties, Sept. 1994

  • Personality $ells, Oct. 1994

  • Acting Speaks Louder than Words, Nov. 1994

  • Lip-Stync, Dec. 1994

  • Art Misdirection, Apr. 1995

  • Donkey See, Donkey Do, May 1995

  • Pac to the Drawing Board, June 1995

  • Personality Infusion, Aug. 1995

STAR TREK:THE NEXT GENERATION MAGAZINE

ANIMATION MAGAZINE

  • Computer Animation Hardware, Vol. 3, Issue 1, Summer 1989 (with Seth Olitzky)

  • Compubabble, Vol. 3, Issue 4, January 1990

VIDEO GAMES & COMPUTER ENTERTAINMENT MAGAZINE

Feature Articles

  • Video & Computer Game Design, Dec. 1989

  • Is it Live, or is it Cyberspace?, Jan. 1990

"Gaming On The Go" (handheld video game column)

COMPUTER SHOPPER

  • Product review: Spectrum 512, (issue number unknown)

A.N.A.L.O.G. COMPUTING & ST-LOG

Contributing Editor

The Animation Stand series

(A 10th and final installment paid for but never printed because the magazine ceased publication)

Step 1 Column

BOOK CONTRIBUTIONS

  • Video Games & Computer Entertainment Complete Guide to Nintendo Games. Published by Howard Sams, 1990. One of several contributors.

  • The Best of Trek #13, "You Will NOT Believe a Starship Can Fly", Signet books, 1988

  • Turbo C++ Games and More, by Clayton Walnum. Published by Howard Sams, 1994. Contributed material for chapter on graphics design.

    • Reprinted as appendices in Clayton Walnum's books Dungeons of Discovery [QUE, 1995], and Windows 95 Game SDK Strategy Guide, QUE, 1995

Web

Videos Based on My Articles


 

HIM: According to our reader survey cards your column is the most popular thing in the magazine.

ME: Then you won’t mind paying me the technical rate instead of the standard rate.

HIM: . . .You got me. Okay.

—Conversation I had with a publisher c1988